Sun, Oct 20, 4:47 PM CDT

Lighting Terminology

Prime Members Gallery Glamour posted on Jan 23, 2019
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Lighting Terminology - Lights have names. In the studio, the light that gives shape and substance to your subject is the MAIN light. The light that fills the shadows is the FILL light. The light that lights your backdrop is the BACKGROUND light. That's the basic 3 light setup in this image. Main - camera right 3x5' softbox with 640WS light behind it. Fill - a 2x3' softbox camera left with 320WS behind it and trimmed down to just add enough light to light her face. Background - a 640WS light with a blue gel over it to give the otherwise gray and brown backdrop this rich blue color with hints of red (from the brown) bursting through. In a render, you can do the same thing. Start with a stage empty of lights, and then... 1) Add and position your main light and get it exactly how you want it. 2) Add a fill light and position it so the shadows are how you want them. 3) Add a light to light your background. Change the color sliders to get the mood you want. Make sure it doesn't spill on to your subject. (Spill, in this case, would be the models skin or hair being lit up by the blue background light.) P.S. There's a posing tip here too... In the case of a small busted, large framed woman, light across the chest to create shadow off the breasts. Then, use a narrow strip of light color (in this case her chest), and dark clothing to create an illusion of slenderness.

Comments (1)


)

ironsoul

1:09AM | Thu, 24 January 2019

A couple of extra suggestions - do a test render with all lights off to check for self lighting mats (this is more a problem with older figures) and also if the scene is in a room or there are large props make sure the mats on these do not reflect back too much light (easier to do with PBR). I don't know how closely the render engines in Daz and Poser intend to emulate a camera (eg ISO, EV range etc), a render engine like Maxwell is more explicit in its intentions in this area IMO. Interesting and informative series, thanks.


0 32 0

Photograph Details
F Numberf/5.6
MakeCanon
ModelCanon EOS 5D
Shutter Speed1/160
ISO Speed50
Focal Length50

01
Days
:
07
Hrs
:
12
Mins
:
00
Secs
Premier Release Product
Spookily romantic
2D Graphics
Sale Item
$6.99 USD 40% Off
$4.19 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.