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Farmer James

DAZ|Studio People posted on Jan 25, 2019
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Description


James is taking his horse out of the barn to the pasture for some exercise on this beautiful summer day. The mare will follow him like a pet so he doesn’t need a lead rope or even the halter. I can tell you right now, I have got to figure out a way to light interiors that doesn’t involve a gazillion point and spot lights. This scene has 6 points scaled to 2000 at 200,000 lumins; 6 point lights scaled to 600 at 50,000 lumins and a directional light at 150,000 lumins. You could power a small city with that. I see people talking about mesh lights and Uber lighting but the tutorials I find don’t seem to help me. If some brave soul could point me in the right direction, I would be eternally grateful. DAZ Das barn Horse 2 IDG Iray Essentials – Inane Glory Farmer clothes – Oskarsson

Production Credits


Comments (26)


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eekdog

10:20AM | Fri, 25 January 2019

Nice interaction between them.

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A_Sunbeam

10:47AM | Fri, 25 January 2019

Looks good to me!

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gaius

11:43AM | Fri, 25 January 2019

Another horse whisperer I guess...great job on this one.

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Radar_rad-dude

3:24PM | Fri, 25 January 2019

Wonderful engaging scene! Very nicely lighted! I don't know what to tell you about interior lighting. I don't have much trouble with my interiors. I just keep it as simple as possible. I make sure there are no outside lights, unless I want shadows coming in from a window or such. I set one point light at the right luminosity and play with the shadow blur radius. I have found that a setting there between 4 and 8 succeeds in most of my renders. I set the intensity between 50 and 70. For more effects, I might play with the light color. Once I get one set, I just copy it and place the copies where I need them. I know it is simple, but I am a simple man. I like to get my renders done as fast as possible. Cheers, GT, and happy rendering!!!!!

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ontar1

3:46PM | Fri, 25 January 2019

Awesome scene!

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miwi

4:06PM | Fri, 25 January 2019
Koit.jpg

PhthaloBlue

5:22PM | Fri, 25 January 2019

Great scene!

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goldie

6:28PM | Fri, 25 January 2019

Nice horsey :) Yup, interior lighting can be really challenging, but you did a fine job with this scene.

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Richardphotos

9:01PM | Fri, 25 January 2019

I think your lighting is "spot" on. great idea for a render

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RodS

9:57PM | Fri, 25 January 2019

Well, first - I think the lighting you've used here is exquisite. You've nicely captured the ambiance of a barn or stable interior (not that I'm an expert on either barns or stables..).

I'm still working out the differences with DAZ lights as opposed to Poser myself. I've found I have to crank most of the scene lights up to XXX thousand lumins to get a decent start. I've done a few indoor scenes a couple years ago (when I first started messing with DAZ on a laptop) where I used mesh lights (correct me if I'm wrong on this) which as far as I know are primitives like planes, cubes, balls, etc with the Iray uber shader applied, then the emissive shader applied. (This is similar to cranking the ambient surface way up on a prop in Poser's material room.) At least on the laptop, it really cranked the render times out the roof. I've not tried that on the new machine yet, but it's something I'll definitely be playing with..

Then again, sometimes you just need a buttload of lights... LOL I've had some scenes where I've used 10 - 12 lights even in Poser.

You might take a look at some of Jay Versluis' tutorials on YT - he goes by WT Guru. Anyway, if I stumble onto any of those "AHA" moments, I'll pass it along. 😁

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Wolfenshire

11:05PM | Fri, 25 January 2019

I just hit the default lighting and I'm done. Anything else gets fixed in photoshop.

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mtdana

11:41PM | Fri, 25 January 2019

Awesome setting and render - fantastic!!!

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byteline

2:09AM | Sat, 26 January 2019

Superb work! 👍

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starship64

2:30AM | Sat, 26 January 2019

This is very nice work.

I only use point lights if a fire or other light source is supposed to be visible in the picture. Otherwise, it's all spots for interior scenes.

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wscottart

7:07PM | Sat, 26 January 2019

Great scene, only thing I would do is consider adding some straw or bedding material scattered on the floor. Every stable I've ever entered has lots of straw to absorb the stuff =), and it gets scattered all about.

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Madbat

8:33PM | Sat, 26 January 2019

Oh lights, the bane of most Iray users existence. I use mesh and spot lights for interior lighting in Iray a lot, and they still don't quite act 'real world. I found real world lumen values don't work in Iray, so I tend to just ballpark things for every scene. One important thing though is also f/stop in render settings/tone mapping. It defaults to 8 which should be good for most scenes, but in interiors it may need to be lowered down to 6, 4 or 2 for night and interior scenes to simulate a wider aperture. Likewise, for outdoor scenes, f/stop can be raised to 11, or 16 (following the sunny 16 rule) to simulate a smaller camera aperture. That way you don't need nuclear fusion lamps in Genny 8's living room.

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Leilana

1:49AM | Sun, 27 January 2019

Such a beautiful artwork!

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velleman

5:03AM | Sun, 27 January 2019

Great life-like portrait!

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Crudelitas

3:19PM | Sun, 27 January 2019

I can warmly recommend the Ghostlights of DAZ for Iray. Otherwise, just try what works. The picture has become very beautiful!

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bucyjoe

5:03AM | Mon, 28 January 2019

well done sometimes I will just delete the ceiling

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IceDragonArt

11:56AM | Mon, 28 January 2019

Kindred Arts has a ghost light kit intended for large buildings. Its awesome and would light this up with ease. Very customizable as well. At the other place

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donnena

8:00PM | Mon, 28 January 2019

Gorgeous image Turning off the head lamp helps.....

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anitalee

5:55PM | Tue, 29 January 2019

Wonderful

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Roco43

10:32PM | Fri, 01 February 2019

Awesome-200.png iray lighting can be very difficult but you've made a great job of this one. Are you using the new linear point lights? If not try them as they are more powerful than the new point lights. I sometimes use a plane as a fill light. Create a 10x10m plane then select the plane in the scene tab > Shader Presets > iray > Daz Uber > Emissive. Then In editor tab select plane > set Emission temperature at 5000 > set Luminance at 100,000 these are a starting point and can be varied to suit the scene. Then rotate the plane so the upper side is facing your subjects and adjust the plane luminance settings or move the plane nearer or further from the subjects. f/stops as Madbat suggested above work well too...Have fun GT

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misumu

1:05AM | Mon, 04 February 2019

I feel your pain, in interior shots, I feel like I have either a room lit by pen lights or a supernova. I have discovered that ghost lights work well or a light cube, set to illuminate the whole area, but it can be set lower than the luminosity of the main lights. so you get detail light without washing out the image. I think your barn image looks good, but might need a little warm color in the light, Daz seems to require a lot of work for that.

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anahata.c

4:59AM | Thu, 21 February 2019

First of all, I agree with Rod that your light here is exquisite. There are painters in the 17th and 18th C who worked months on light like this. Part of it is its exquisite distribution (harsh in a few places, diffuse in many others), and part of it is its cool and gentle sheen: it almost feels like a night scene, even through we can see blue sky in the background. You've highlighted James and his mare very artistically. (As for the technical problems, I don't know anything about 3D lighting. But I see you got lots of suggestions...hope they were valuable.)

The shadow in the rest of the piece makes this feel very intimate. And the contrast of James' head with the horse's brings out how grand those beasts are. A really fine interior scene, Teri, and I love that cool tone...


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