David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (10)
AgentSmith
Beautiful and eligant (as always!).
biscuit
David your ships are TOTALLY awesome A W E S O M E. I love looking at them, and always check out your new stuff. Keep up the great work!
DanMill
That's a very long space ship you got there. Great attention to detail. I admire you patience, working on one model for more that a year. Hmmm maybe I should dig up some of my old stuff. Yeah love the detail and the harsh shadows look real as well.
Jausse
Very nice picture. I love the ship. Great work!
allengraph
Outstanding! Excellent pov ...very cool texture
Shademaster
Wow...it looks imaculate. I tried to do some space renders and I found out that you can achieve very realistic sun results by using a dome of lights from a great distance (like 10 times the length of your model). You get a very nice softshadowy effect with it. Very neat. If you are inrerested, you can download a lightcage for bryce from www.bryceanworlds.com and seek for it in the simulated radiosity tutorial displayed on the site. Keep up the great work.
pmoores
Excellent modelling and texturing. Gives a feeling of great height.
Incarnadine
Gorgeous work and a pleasure to watch evolve.!
Bambam131
Thanks to all for your wonderful comments and suggestions about my work, I really appreciate it. The Bam...;-)
SeigMancer
Truly awesome craft yet again, your science fiction work is REALLY awesome, and i am a big fan now :) Even though this ship maybe science fiction, it sure looks like something we would develop in the near future. Your craft designs have a realistic human touch, not way to fictional at all. Excellent work on this one as well.