For more than 20 years I have worked as a technical writer and commercial designer. My primary focus has been on print and Web design and I'm just now exploring the many incredible tools that exist to create 3D work. My main tools are Poser and Clip Studio Paint, which I use to create comic book style line art. I am also published an Origins Award winning Wild West game called GUTSHOT (see www.hawgleg.com for more info).
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Comments (2)
ironsoul
I've been following Feng Zhu's FZD channel on YT thinking to apply some of the techniques to 3D work but never had the discipline to follow it through. I can see how that sketch output would be a good starting point. Interesting post, thanks for sharing.
mmitchell_houston
Thanks for the tip about that channel – I'm not familiar with it. I'm not a huge fan of the sketch render for final work, but I am finding that using it for the concept phase makes me look more at composition and GENERAL lighting, rather than getting lost in details that don't matter at this phase of the project.
Thanks for commenting!
uncollared
That does not look like a good situation. Great job