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Cyberpunk City in Fog

DAZ|Studio Science Fiction posted on Jun 28, 2019
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Description


Tried various thing with this one. Used a fog and steam asset but it was not right, too blocky and angular around the building edges... then tried masked ambient lights in DAZ for the Light beams, that did not work. So as usual - Post work! To make the fog seem more volumized I masked off some of the buildings and deleted back the fogging.. meh :) Improvement on other cyber cities I've done though :)

Comments (5)


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eekdog

10:00AM | Fri, 28 June 2019

Totally cool cityscape and light work.

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rajib

11:48AM | Fri, 28 June 2019

Looks nice. I am doing some RnD with volumetric surfaces in Octane. Just haven't found the right setting. Hard to get the volumetric effect to look right without some postwork. So the RnDD continues.

moebiustraveller

11:51AM | Fri, 28 June 2019

Thanks, rajib and GL on the volumetrics, they are very very hard to get right :)

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Darkglass

12:16PM | Fri, 28 June 2019

Looks really cool loads of details,....great post work....clouds not the easiest thing to do....been working with volumetric clouds with out any joy....not easy in any program to get right......

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water

5:39PM | Fri, 28 June 2019

Cool, eye candy !

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UteBigSmile

9:25AM | Sat, 29 June 2019

Fascinating creation!


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