Cyberpunk City in Fog by moebiustraveller
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Description
Tried various thing with this one. Used a fog and steam asset but it was not right, too blocky and angular around the building edges... then tried masked ambient lights in DAZ for the Light beams, that did not work. So as usual - Post work! To make the fog seem more volumized I masked off some of the buildings and deleted back the fogging.. meh :) Improvement on other cyber cities I've done though :)
Comments (5)
eekdog
Totally cool cityscape and light work.
rajib
Looks nice. I am doing some RnD with volumetric surfaces in Octane. Just haven't found the right setting. Hard to get the volumetric effect to look right without some postwork. So the RnDD continues.
moebiustraveller
Thanks, rajib and GL on the volumetrics, they are very very hard to get right :)
Darkglass
Looks really cool loads of details,....great post work....clouds not the easiest thing to do....been working with volumetric clouds with out any joy....not easy in any program to get right......
water
Cool, eye candy !
UteBigSmile
Fascinating creation!