Sun, Jan 5, 2:34 AM CST

Glass and Tile

Strata 3D (none) posted on Dec 01, 2002
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Description


Modelling/Render: Strata 3D pro 3.7 Post work: Ulead PhotoImpact 8 11 hour radiosity render; lots more work than one would think for this one. I did a Raytracing of this, but, shadows were too hard.. and I wanted them much softer. I pondered using a light array in a Raytracing render to reduce rendering time over a potential Radiosity render, but that gave me less control over the lights, so, finally, I opted for the Radiosity render. Post work consisted of altering color scheme, and removing some rendering imperfections (probably due to memory clutter on my machine).

Comments (1)


dandavis

1:24PM | Mon, 02 December 2002

I'll have mine shaken, not stirred, please. Quite nice. The glass looks absolutely real. Some caustics would have been a fantastic addition to this render (although I never use them, render times, ya know) :-)


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