Tarnished Darkness by Lenord
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Description
Mandelbulber v2.19 openCL MC render
Playin with different stuff with Bulber, now that I have a decent GPU that doesn't crash all the time when doing openCL or MC renders.
thanks for the l0ok
# Mandelbulber settings file
# version 2.19
# only modified parameters
[main_parameters]
ambient_occlusion_enabled true;
antialiasing_enabled true;
antialiasing_size 5;
basic_fog_color 1300 1a00 1b00;
basic_fog_enabled true;
basic_fog_visibility 6.82584810256958;
camera 4.170784066869247 -6.465667061712337 1.6942966726644;
camera_distance_to_target 1.131388068199159;
camera_rotation 1.250009779706602 15.31013585531931 86.99999999999977;
camera_top 0.9986933460346554 0.007969469020556452 0.05047859100286623;
DE_factor 0.2;
DOF_enabled true;
DOF_focus 1.341047286987305;
DOF_max_radius 100;
DOF_MC_global_illumination true;
DOF_radius 7;
env_mapping_enable true;
file_envmap C:\Users\LAC\mandelbulber2-win64-2.17-standalone\textures\envmap3.jpg;
file_lightmap C:\Workshop\A-Walls\WhiplashWP.jpg;
flight_last_to_render 0;
formula_1 103;
fov 0.45;
fractal_rotation 0 1 -0.5;
glow_color_1 5c00 6400 6f00;
glow_color_2 6e00 7500 7800;
glow_enabled false;
image_height 540;
image_proportion 4;
image_width 960;
keyframe_last_to_render 0;
main_light_alpha 110.73;
main_light_beta 0;
main_light_colour d600 d000 b900;
main_light_intensity 3;
main_light_visibility_size 2;
mat1_file_color_texture C:\Program Files (x86)\Mandelbulb3D\M3Maps\3040.jpg;
mat1_is_defined true;
mat1_metallic false;
mat1_specular 1;
mat1_specular_width 1;
mat1_texture_scale 18 20 1;
mat1_use_color_texture true;
mat1_use_colors_from_palette false;
mat2_color_texture_intensity 2.4;
mat2_file_color_texture /home/jorge/Molecular.jpg;
mat2_fractal_coloring_algorithm 4;
mat2_fractal_coloring_line_direction 0 1 0 0;
mat2_is_defined true;
mat2_luminosity 0.25;
mat2_luminosity_color f100 f000 ee00;
mat2_metallic false;
mat2_shading 0.8100000000000001;
mat2_specular 1;
mat2_specular_color d400 ca00 b600;
mat2_specular_width 1.226;
mat2_surface_color d300 d700 cf00;
mat2_surface_color_gradient 0 003e00 1000 ff4200 2000 3fff00 3000 ffff69 4000 ffff00 5000 ffb400 6000 00206d 7000 150010 8000 2f00ff 9000 c8005b;
mat3_coloring_palette_offset 0.111;
mat3_is_defined true;
MC_soft_shadows_enable true;
shadows_cone_angle 5;
SSAO_random_mode true;
target 4.146978694428737 -5.374690826547821 1.993032541640073;
volumetric_fog_colour_1_distance 0.1238613091081348;
volumetric_fog_colour_2_distance 0.2477226182162696;
volumetric_fog_distance_factor 0.2477226182162696;
[fractal_1]
analyticDE_scale_1 0.5;
transf_addition_constant_0777 0.6 0.6 1;
transf_function_enabledBy_false true;
transf_function_enabledP_false true;
transf_minimum_radius_05 0.6;
transf_scale 0.5;
Comments (9)
Faemike55
Wild work. A little steam-cleaning would hurt here.
Giana
this is really really REALLY beautiful. it makes me think of some dark gothlicky/steampunkery Cinderella pumpkin coach...
kepp
excellent image Len
bakapo
Nice light and dark shadows. The reflections on the floor look good, too. The blurred background focuses the eye on the main fractal.... awesome work!
rhol_figament
Excellent shapes and detail! Looks like it has some little ones spreading out... :
Good ol Billy S had some good tunes... https://www.youtube.com/watch?v=tKlu3A3BBgE
cjn
great reflection
anitalee
Awesome
ia-du-lin
Excellent work, great details and depth.
alida
Great work