Sun, Sep 29, 4:23 PM CDT

Fynne (WIP)

DAZ|Studio Fantasy posted on Nov 10, 2019
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Description


Now with clothing and staff prop (I'll edit the staff materials for IRAY and add some nice effects to the ball at the time for the final render). I just wanted to show everyone how I go about creating my renders. 1 - I tend to look for a character to create for a thought I have (adding skin, eyes, hair) 2 - once I get that to my liking, I'll add clothing and character props for the scene (and edit materials for IRAY as needed) 3 - after all that, I'll look for external props to add (architecture, etc.) 4 - from there, I'll add the backdrop or HDRI for the scene and adjust lighting (adding extra mesh or point lights as needed). If you follow me, you know I rarely perform any after render editing (unless I annotate what I did in my description) - except for the image marks to show that it is my render work. Next for this character will be adding the Dragon and posing around/behind Fynne. I appreciate each and every one of you artists for helping me learn and guiding me and giving me such inspiration! Tim N Sublime Sabby Fynne : Sabby & 3DSublimeProductions Charli Hair : DAZ3D & 3dcelebrity Eweyai V4 : Barbara Brundon Dragons Rest texture : JGreenlees

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