Summoning the Spirits by mazzam
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Description
The Summoner of the shrine is calling for an assembly of the spirits.
The Elven Shrine by AppleJack needs a setting to be its most effective and Flink’s Ancient Mountains serves the purpose here. I hadn’t thought of it before so this is the first time I have used the product in a render.
The sky is based on a procedural shader by Dimension3D from the Materials Collection - see credits. This product is worth its price many times over. I modified the shader with my color scheme for this near sunset effect.
I chose a character and costume to fit the scene.
Tommi by Thorne is from DAZ.
Thanks for looking and keep safe.
Comments (8)
mescorp
Love it!!!!
tetrasnake
Fantastic work.
Radar_rad-dude
Very nice work, Mazzam! Great looking character and fine setting! A fine view for the eyes! Bravo!
bugsnouveau
Very beautiful work, mazzam!
perpetualrevision
Nice scene! I appreciate the info about the elements you used to put it together, and I agree 100% about the D3D Material Collection (and his whole Poser Compendium guide collection)!
buffalosoldier
excellent
giulband
Excellent scene, character's expression and pose !!
CATMANDO
Very nice render....