Dawn's Light by ejp01
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Description
I originally was going to enter this in a contest to celebrate Dawn's introduction into the marketplace but could not get it to upload. I took that as a sign to leave well enough alone and let it sit on my hard drive. So,after 6+years I finally decided to release it out into the wild.
Technical Stuff: I nested four point lights. All that means is, I copied a light and left the duplicate at the same location as the original and repeated the process until I had four lights at the same spot. I set the falloff for the first light to 2 poser units; the second to three; the third to four; and the final one to five.
The idea is the sum of the lights at any given distance will roughly follow the bell curve type drop off in intensity that light goes through in the real world.
Post work was done in PaintShop Pro 8.2
Comments (2)
perpetualrevision
Nice portrait and lighting! Interesting idea to nest the point lights like that. Were the lights set to constant attenuation or to inverse linear or inverse square? I've found that using an edge blend node on the color chips of an inverse square point lights helps "concentrate" the light without too much blowout on nearby surfaces, but I might try your method to see what happens!
ejp01
I actually had the lights set to constant. Color me stupid, but I've been overlooking that setting in the dialogue box since I've been using Poser. The nice thing about the software is that there is more than one way to accomplish a task if you look for it.
NobbyC
Cool image!!!