Thu, Nov 21, 6:31 PM CST

Claim Jumper [Galaxy Prime]

Poser Science Fiction posted on Jun 30, 2020
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Another illustration for the "Galaxy Treks" book being published in support of the Galaxy Prime RPG, published by Epic Age Media. This illustration was very complicated and difficult to compose because of the numerous requirements with the poses and figures. I'm pretty sure most of the items were purchased at Daz, but I did get the essential satchel prop here at R'osity. And for that, I had to go old school and create a magnet to curl the flap up so I could show some of the crystals sticking out of it. - Background aliens are Grott's Insectoid for M4 - All figures are either Victoria 4 or Michael 4, but with some creature morphs added. - Background is a NASA image run through some filters. Weirdly enough, I bought the eDarlyn expansion for V4 just to get the "Hide Eyelashes" MAT file. (I think I'll use this elsewhere, but I really needed that utility pose and this was the first product I saw that had one). And the Satchel is from the always-great Sixus 1 (S1M Pulp Heroes: The Explorer for V4). As always, my workflow is based on creating renders in Poser Pro 11 and combining them in Clip Studio Paint, which is where I do the final clean-up.

Comments (7)


MarcoCraine

4:13PM | Tue, 30 June 2020

Nicely dramatic scene. Has a really classic feel, and seems nicely incorporated into the (I suppose publisher-mandated?) circular frame. If I had to be really picky, I'd say the fleeing protagonist (?; or villain?) is rather far out of the frame-circle-thingy already, but that might just be my sense of proportions messing with the rest of my brain. Taking a closer look, it possibly even adds to the dynamic feel.

Fun annotation: "Weirdly enough, I bought the eDarlyn expansion for V4 just to get the "Hide Eyelashes" MAT file." Haven't we all done something like this just to get this particularly specific thing working with that particular other thing we wanted to show? 😝 I remember getting some obscure eyebrow remover for G8 just so I could work with blue characters with purple hair, just to find out that I wouldn't have needed it if I had had that particular thing with some other cheaper thing. It's a jungle out there. 😏

mmitchell_houston

7:29PM | Tue, 30 June 2020

Thanks for the feedback! Yeah, I played around with her position a lot (not as much as I played with the depth of the shadows on the cliff -- they used to be darker, but that wound up drawing our eyes too much away from her and the insectoids. Looking at it now, if I had planned it with the lighter shadows, I would have put more crystals in there. But, back to her placement; I finally settled for this position for the following reasons:

  1. When her bent knee was entirely inside the circle (i.e. she was higher up in the frame) it looked odd, as though her lower leg would hit the circle when it came down, or like she was jumping. It was just odd.

  2. When she was higher up, her arm had to point downward to shoot the insectoid. It looked odd since he seems to be higher up than she is.

  3. The insectoid to our right was too low in the frame; he didn't seem menacing.

As for the circle? Nope. All my idea. I added the circle when I was working on the space ship and space station illustrations (elsewhere in my gallery) and the circle helped give a sense of depth to those pieces. I naturally wanted to continue the theme throughout all five illustrations. I must admit, I think it worked better in the space images than in those with figures, but I'm still happy with the way this came out.


HAH! I laughed when I read what you wrote about the product to get rid of eyebrows. Yeah, we all buy weird things when we need something really, really specific.

)

mightymysterio

7:21PM | Tue, 30 June 2020

This is great! Very dynamic composition. I like that you're sticking to the negative space/out-of-bounds motif. It will probably help all the artwork cohere into a nice whole over the various chapters. I wouldn't even try to pick apart what products you used to devise this artwork. For all I know, I have all of them In my library but never thought to combine them in exactly the way you did. That's the mark of creativity.

Thanks for sharing this, my friend! It really does have a nice inked feel to it!

mmitchell_houston

7:37PM | Tue, 30 June 2020

Thanks, bud! This one took a lot of work and kitbashing to sort out, but I'm mostly happy with what I achieved with it.

)

perpetualrevision

7:28PM | Tue, 30 June 2020

Cool illustration! I love the sense of action, with the foremost character running towards us while looking back and shooting! FYI: You can make your own "hide eyelashes" preset easily enough. Just go to Material room, set the Lashes material to be transparent, and save it to the Materials library, either as a single material (i.e., MT5) or as a material collection (MC6) with only the Lashes material selected from the checkboxes. Then you can apply it whenever you need it! For that matter, you can make a single material (MT5) file with all chips black and transparency set to 1 and save it as a single material (MT5) called Invisible. Then you an apply that to any material zone on any item in your scene, as needed!

mmitchell_houston

7:36PM | Tue, 30 June 2020

Thank you very much for the comment! I don't get to do as many action scenes as I'd like, so this was challenging and fun.

Y'know, I tried turning the eyelashes completely transparent, and it didn't work. I kept getting some of the edges showing (I was using the comic book preview). No matter what I did, I could still see faint outlines of the geometry. Of course, now that I'm finished and the deadline pressure is gone, I remember that I do have a MAT file that would hide the eyelashes (it's part of a MAT that strips off all textures and maps and replaces them with a simple white texture – I could have gone into that and just extracted the part I wanted).

Oh well, live and learn!

)

NobbyC

9:11AM | Wed, 01 July 2020

Great work!!!

)

Kalypso

3:19PM | Mon, 06 July 2020

Congratulations!!

Your image has been chosen for Poser Staff Picks of the Week!!

See the whole list in the Poser Forum

Kalypso and the Poser Staff

mmitchell_houston

5:13PM | Mon, 06 July 2020

Thank you very much! The post with all six illustrations selected can be found here (delete spaces to make the link work):

w ww.renderosity.com/mod/forumpro/?t hread_id=2949374

)

CoolDimension

7:02PM | Sat, 05 March 2022

Great posing and composition on this!

)

Steff_7

9:03PM | Sun, 25 August 2024

Enjoying reading your thoughts and process with your posts. This is fantastic art :)

mmitchell_houston

9:07PM | Thu, 29 August 2024

Again, thanks very much!


1 53 7

00
Days
:
05
Hrs
:
28
Mins
:
01
Secs
Premier Release Product
DZ Valor GearZ for G8M
3D Figure Assets
Top-Selling Vendor Sale Item
$22.95 USD 40% Off
$13.77 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.