Hi, My name is Sander, I live in the Netherlands. My occupation? I'm a 3D modeler, photographer and illustrator. At this moment it's primarily the 3D modeling, I think I'll never get bored with it. I chose this Vendor name because I like to develop 3D models that can or do exist in the "real world", and turn them into realistic models for our 3D world.
I always try to give my models a high level of detail, but keep the amount of polygons and texture MB's as low as possible.
There is a Vendor Insider about me if you're interested:http://www.renderosity.com/artist-insider-sander-2nd-world--cms-17485
Bye for now, Sander, 2nd World 3D
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Comments (5)
CassandraNorth
This was very unexpected but also interesting and very useful for storytellers
2nd_World
Unexpected for me as well ;)
DrackenDarck
The real bad stuff is, that you still make Poser stuff :( Poser is so old and lame... Come to the Dark Side, join Daz3d :) We have the Force the Dforce and cookies!
suzuki.shinji
Nice. When will you start to produce for DAZ Studio?
wimvdb
Looking forward to this new set! With regards to DS support - I thought that DS could use Poser props without problems - has DAZ removed that?
2nd_World
Thanks everyone. The problem for me with DAZ is that it requires to learn and get experienced with texturing all over, which takes a lot of time, and time is precious for me lately. My girlfriend and I bought an old house from 1938 which we are renovating ourselves from top to bottom, and that's a tremendous amount of work. I actually enjoy it most of the times, but it costs 3D modeling time and I can't afford the time to pick up DAZ skills at the moment. Most models look reasonable in DAZ, let's hope the developers keep it that way or even better, try to improve that feature ;)