Escape by wimvdb
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Description
I recently figured out how to make more or less convincing caustics in Octane and this makes it easier to do more realistic underwater scenes. Doing it the hard way (let the render engines figure it out, is very difficult and takes ages to render). Trick I used was to use a caustic map in the distribution of an emitter and use perspective mapping for projection. I added a bit of scatter volume to get some sense of depth in the scene.
Credits - Wetsuit, diving gear and mermaid costume from Daz3d
Comments (5)
crender
Amazing !
velijn
Reading your comment - I'm not quite sure what you scattered around - I would say. "I'll have what he's having", from When Harry met Sally ;-).
wimvdb
light rays.... It makes the background fade away
NobbyC
Super image!!!
PandaB5
Beautiful mermaid. Great underwater scene!
2nd_World
Cool!