Sun, Dec 22, 2:38 PM CST

The Matron of the Fallen

DAZ|Studio Atmosphere/Mood posted on Sep 27, 2020
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Description


Another scene from one of my stories. I wanted Lilia, the young girl, to come across a statue of an old goddess they called The Matron of the Fallen. Those that know death (especially ghost callers) are familiar with her. And this is not long after Lilia first come across the statue. Took a lot of trial and error to get this to finally render with the GPU. It took removing ONE prop to finally stop the CPU from kicking in. Software used: Daz Studio 4.12 Pro, Pixeluvo, Flame Painter 4, Adobe Photoshop CS2, Blender 2.83 (for making the pedestal for the statue) GPU: RTX 2060 Logitech G600 Mouse

Comments (1)


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daggerwilldo

5:25PM | Mon, 28 September 2020

A very beautiful render. There is indeed a lot of geometry here. Interesting the story you told about this render. Also interesting that one prop was the difference in memory of the gpu. That card is pretty hefty.

dandene

3:02PM | Tue, 29 September 2020

Thank you! Yep, sometimes it just takes one prop to throw everything off. It usually takes some trial and error to figure out what's causing it. I was surprised my GPU could handle all the greenery.


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