Tue, Nov 19, 10:18 PM CST

Perspective

3D Studio Max (none) posted on Dec 16, 2002
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Description


Well here's the finished model, when school and finals are over with il have more time to texture it :) as usual crits plz! cya. Box Modelling on everything except tubes n tanks.

Comments (5)


m6master

7:58AM | Tue, 17 December 2002

well looks good, but as u can see your self u need to fix the "cock pit window thingie"

Iced

8:53AM | Tue, 17 December 2002

Hmm thank you, i was up pretty late last night working on a new cockpit. Hopefully youl be able to see other views it reall looks cool ;)

)

malfunkshun

3:56PM | Tue, 17 December 2002

i like the concept, but it looks like there are some places in the mesh (bumps that stick out in odd places) that would look better... i dunno, fixed. I think that the basic shape is good but you have too many variations in the body shape all over it. not that this is a bad thing, but some of your 'variations' don't look thought out, they look like they are are flaws that you are trying to cover up with meshsmooth. and I agree with m6, the cockpit definitely has some problems.

Iced

5:17PM | Tue, 17 December 2002

thank you for your comments, shapes on object are intentional except for the seem where the two halves met. Can you clarify on "though-out" do you mean as in non functional in a real life situation? I was aiming for an organic shape. Thanx again for your comments guys.

mrichardson

8:26PM | Mon, 13 January 2003

I think the new additions detract from the feel of the original structure. They seem very out of place.


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