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enter the d-force

DAZ|Studio Pin-ups posted on Jan 02, 2021
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Description


So is 25 minutes to render a 800x600 normal? My HW is I think above average (AMD FX-8350 octo-core, 16GB RAM, GTX650 with 384 CUDA Cores). I do drop DS's task priority so I can use my system while I wait, but that only seems cause a 20% hit or so. Building up skills - including a dForce draping and add an old Poser runtime! Still very shaky in how lighting and cameras work. Feels I'm back into 2008 when Poser6 renders took half-hour (P2014 would have done this 800x600 in ~10 seconds). Fortunately, the result is much sweeter. The gal here is G8F Lara, from Thorne - one of my all-time favorite artists! Anyone remember Aiko3's Miette? Miette sucked up a lot of CPU cycles before I retired A3! The scene is Nike's Art Corner, designed for P4 in 2007. I was impressed the floor looks good, & the silks are of course psuedo-draped in the OBJ, so really the old way this was done! :-)

Comments (2)


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coralyn278

11:38AM | Sat, 02 January 2021

I am pleased with the dForce - Poser 'cloth simulation' was always such a pain, having to create both the posed and unposed image, blah-blah. Skirts and legs have been my 'bane' since my 3D birth!

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coralyn278

1:55PM | Sat, 02 January 2021

Okay, so for giggles, I bumped the res up to 2400 x 1920; After 347 iterations & 2 hrs 27 seconds, it hit the 'max render time' and stopped. 'converged' was maybe 45%. So another thing to figure out.


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