Sun, Dec 22, 2:37 AM CST

Really Looking Sharp

3D Studio Max (none) posted on Jan 02, 2001
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Description


Combining parts from the Witchblade model and the chain armor, I've been working on lighting and composition effects. Feedback is welcome.

Comments (5)


MarvinR

10:27PM | Tue, 02 January 2001

Oohh, wicked. There's a lot of atmosphere in this. Cool!! A 10+. Comment: What's between her and the green?

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Ironbear

9:42AM | Wed, 03 January 2001

You did a sharp job on the combination, it works... be interesting to see Wyrmmasters reaction.

BIGDAVEtm

10:36AM | Wed, 03 January 2001

Thanks for the positive feedback. I was having trouble with straight walls, so the upper parts are at a 30 degree angle. Green slime coats the stone walls with a metal ceiling and floor.

wyrmmaster

1:11AM | Thu, 04 January 2001

Fantastic work. I think your post render is excelent. Like the additional stuff you did with the bladwoman character. I like it when people expand on my character, not just leave it as is! Perhaps some post work on the hair would be in order, other than that, great job!

CyborG

6:56PM | Wed, 09 May 2001

Unfortunately I get an 'incomplete' vibe from this piece, though it's a nice one I must admit. I can see that you used a box gizmo in 3dsmax to make that fire effect (lol and thats the problem, that I CAN see)...my tip would be to lessen the density of it, and maybe stretch it farther horizontally. The other tweak that I just must mention is the lens flare....don't overdo it (that stands for everybody out there). Otherwise its a great piece as I've said already....nice originality added to this. p.s. the key to an astounding piece is to take away that 'made' vibe away from it....hmm does that makes sence? :)


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