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City Lights

Bryce (none) posted on Dec 17, 2002
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Description


KPT Bryce 2.0, 1997. This is a single land object in bryce. I painstakingly plotted each coord in photoshop on a grayscale grid for the architecture as an imported heightmap for a game my friend and I were once working on... and just to prove to myself that I could do it. The texture is basically just a slapped on standard bryce procedural with a little fine tuning. The high-res version of this (unavailable for now) has a lot more contrast between the foreground and background buildings and much more detail in the texture.

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