WetSuit Updated by MatCreator
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Description
made this a while ago, but wanted to apply what ive learned in character creator. fixed the mapping on the suit (dont know why zbrush flips maps, but anyway...), edited the weight mapping for better conforming. and made a color id map, and textured it in the appearance editor, results are what you see. made the color id map in 3dcoat, which was awesome for the nice cuts and ability to paint directly on the model. i heard somewhere that cc3 "takes" 3dcoats pbr materials, dont really know what that means, but im going to find out...
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