I like to model usual objects and eventually to mix them with strange things; to play with real and unreal, virtual and imaginary scenes. I'm so glad to play with soft lights and shadows and to try to simulate Global Illumination; things come to life with them since they give depth to objects. Even the simplest models become stars with such light settings.
Hover over top left image to zoom.
Click anywhere to exit.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Comments (4)
Infra5
I think this is coming along very well nice job!!
tallpindo
I would subdivide the circular parts to get rid of the polygonal look if you think the memory will take it when the item is complete. Your lighting quality continues to give a very professional feel to the image.
maenad
...Lovely.
ambarish_karve
modeling is really great!