Dini and Rings by BryceHoro
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Description
Both objects were generated by Incendia_NEXT, converted to 3D objects in Geometrica, cleaned up in MeshLab and smoothed in Bryce. They are reflecting and with the camera within a transparent and reflecting sphere. No lights, black sky, black fog and haze blended with the disabled and invisible sun. Colour by the WpH08_SC HDRI from Hypertextures Base but no light. The objects Dini and Rings lit without light.
Comments (5)
radioham Online Now!
Nice work bet it took a long time
BryceHoro
Thank you radioham. No, 20 minutes premium with 64 rays per pixel. Regular was 58 seconds (!) There is no light and no shadows, that's why this method renders so fast.
MagikUnicorn
WAY
COOOOL
BryceHoro
Thank you MagikUnicorn.
nergal83
strange mechanism from elsewhere, nice.
BryceHoro
Thank you nergal83.