My passion is working in the 3d medium to create organic beings and bringing them to life on the screen.
I primarily model the human form and have done much character development for human-type characters that utilize realistic porportions and follow realistic human anatomy.
My art background includes 3 years of Anatomy, Illustration and figure drawing, and 3 years of computer arts studies in using Maya, character animation and design. I have been using Maya for about 9 years.
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Comments (5)
Giana
have you him in profile? he's very interesting and beautiful...
Shawnaloroc
Hi Giana, I've posted he's side profile to the zbrush gallery if your interested.
Thalek
What an interesting figure! He appears to either be a sapient being, or was dressed by one. (His manipulative limbs don't seem to be entirely suited to the creation of such fine work by themselves. That may be a lack of imagination on my part.)
I look forward to seeing more of Barry in the future; may his career be a long and happy one.
Shawnaloroc
Thanks for the comment. I think bugs are more social than humans, so basically another bug with better crafting could service Barry's needs.
A_Sunbeam
Splendid creation
brylaz
Wow - great work!
paul_gormley
wow, amazing creation, should be fun rigging this in Poser or DS, great render of him too
Shawnaloroc
Thanks Paul, I need to learn the newer version of Daz to set this guy up. My products are mostly vehicles rigged in the old poser pro 2012. Hopefully I can get up to speed with character rigging, I would like to sell him some day.