makehuman/iclone animation test by MatCreator
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Description
been testing the different rig options, come to find out the cmu rig in makehuman is auto detected with the maya human ik profile in 3dxchange. i downloaded the cmu w/ face rig, and mapped the eyes and jaw as well. too lazy to do the fingers, but was impressed at how well it worked. cant wait for iclone8 and cc4 to see just how awesome the new auto convert system works. that really is going to be a gamechanger, and will make it hard for anyone serious about animation to turn away from the reallusion line. i dont even animate, but am constantly floored at the features and ease of use
just dropped a few clips together to see, had to adjust and play with the camera as well to follow the figure movement. i really like how 3dxchange/iclone saves the figure in its presets once converted and pushed. very convenient.
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