Fri, Dec 20, 7:54 PM CST

the makehuman experiment 10

Blender3D Work In Progress posted on Jan 01, 2022
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


used the default rig w/ no pose, wanting to see how difficult this particular set up was to pose manually. not a fan, lol... its no fault or problem w/ makehuman, blender or the rig, ive just been spoiled by poser and daz studio, which are dedicated to the actual posing of figures. thats enuff experimenting for now, not that its ever complete, but now i can focus more on actually utilizing the figures, now that i understand them a bit better. i think ill bring them in posed and adjust as needed from there, best anyone can do. any of the rigs will do, but the default seems to have the best weight mapping and articulation. scatter 5 for the foliage... its the shit =/ also learned to better organize my asset file structure, blender gets better every day.

Comments (0)


No comments have been posted. Sign In or Register to share your thoughts.


0 9 0

01
Days
:
04
Hrs
:
05
Mins
:
28
Secs
Premier Release Product
CW_Viljo for Genesis 9
3D Models
Sale Item
$22.95 USD 40% Off
$13.77 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.