Sat, Oct 5, 10:49 AM CDT

the makehuman experiment 10

Blender3D Work In Progress posted on Jan 01, 2022
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Description


used the default rig w/ no pose, wanting to see how difficult this particular set up was to pose manually. not a fan, lol... its no fault or problem w/ makehuman, blender or the rig, ive just been spoiled by poser and daz studio, which are dedicated to the actual posing of figures. thats enuff experimenting for now, not that its ever complete, but now i can focus more on actually utilizing the figures, now that i understand them a bit better. i think ill bring them in posed and adjust as needed from there, best anyone can do. any of the rigs will do, but the default seems to have the best weight mapping and articulation. scatter 5 for the foliage... its the shit =/ also learned to better organize my asset file structure, blender gets better every day.

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