stand your ground by MatCreator
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Description
a little busy this week so ill have to pick up again over the weekend if possible... i meseed up bigtime with the scaling of the texture in 3dc, forgot how big the terrain i in blender before sending thru the applink. still, process and "results" are good in that color, normals and displacement are applied. seem still shows, but i guess thats expected w/ displacement. still, should warp the edges to reveal whats behind right?!? wonder why it doesnt work with old skule import, displacement maps?!?
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