Mon, Jan 6, 3:02 PM CST

zark

3D Studio Max (none) posted on Dec 29, 2002
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Description


my first attempt on character modelling.. so please dont be too harsh on him.. :) and please give me some feedback.. i'm doing texturing and rigging for him now..

Comments (8)


el_shadow

12:58PM | Sun, 29 December 2002

pretty nice one! you should work more on his hands. i looks more like a "baloons"... anyway overal nice modeling. keep it comming

AofD

10:54PM | Sun, 29 December 2002

Looks great! What technique did you use?

ryusen

11:01PM | Sun, 29 December 2002

yeah.. the blueprint around the hands are too blur.. i used nurms modelling for this..

KriTTer

5:29AM | Mon, 30 December 2002

Very good model, great work but the hands is very stranges.

)

blbarrett

12:22AM | Tue, 31 December 2002

great job, muscle details are pretty good! It took me forever to model a good character :) since the hands have been mentioned, I'd just suggest repositioning the arms to form a cross like pose, it should make things easier to rig.... leave the legs as is.

)

Virus

1:19PM | Tue, 31 December 2002

The model looks pretty good for a first attempt! If you are making an alien I would leave the hands as they are, if you want to make a human character I would change the hands definitelly, specially to make them more realistic, I agreed with blbarret about the neutral position for the arms, In general the whole model looks pretty good.

markdc

11:13AM | Wed, 26 February 2003

Maybe you should look into a tutorial...

ryusen

4:01AM | Thu, 27 February 2003

maybe i should.. but i think it looks better than a deformed joan of arc.. :)


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