Tue, Nov 19, 9:44 PM CST

After the Fall

DAZ|Studio Science Fiction posted on Feb 13, 2022
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Description


Own composition, imported models and a lot of work with textures and grunge/rust shaders. This scene has been a challenge because the large amount of elements involved. The entire environment is inside of a volumetric cube to create a more dirty atmosphere. Humble tribute to The Last of Us. This environment was created before the "Fear of the Dark" scene.

Comments (3)


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3DClassics123456

5:56AM | Sun, 13 February 2022

Our Future? Brrr!

TinkerACW

9:13AM | Sun, 13 February 2022

Nice work

)

jdwtrxk

6:44PM | Tue, 15 February 2022

Excellent - it's easy to see that this one took a lot to assemble and compose. Like the tribute too :)

hugomorate

2:08AM | Wed, 16 February 2022

thx


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