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SotD-NPC-1c1 Daeron Nyt

Poser Fantasy posted on Apr 10, 2022
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Description


Non-Player Character Daeron Nyt Mistress of the Blood Fount Female Melnibonean (immortal): Noble/Warrior/Priest (Slortar)/Sorcerer 5’9” 122 lbs (light +1 D10 (+2 lbs)), age 3,275 (appears 24) Mistress of the Blood Fount, a site sacred to Slortar the old, eldest and vainest of the Lords of Chaos, Nyt was the governess of a vast cattle empire in the central reaches of what is today Argimiliar at the height of the Bright Empire, before the Dharzi war. Sacrificing dozens of human slaves to the Duke of Hell, providing the fount with the blood it needed to grant her and her chosen entourage immortality, her reign of terror ended when she was entombed by fellow Dragon Lords who found themselves unable to destroy her. However, she was recently freed from over three thousand years of imprisonment by unwary explorers seeking the lost richest of what they believed was a long abandoned citadel, who’s blood fed the fount anew. Typical of a Melnibonean from the height of the Bright Empire, Nyt is arrogant, cruel and sadistic, but unlike her modern kin, hasn’t lost herself in drugged dreams of past glories. Dedicated to Slortar, she is vain and confident in her superiority to humans, whom she still sees as little more than the primitive savages they were in her time. Due to her three millennium confinement within her citadel, Nyt periodically suffers from claustrophobia (see Infliction below), becoming violently frantic in any confined space. Since the Blood Fount is located in a chamber at the base of her central tower this can present a serious problem, given that she is dependent on it to maintain her immortality. Charismatic and alluring, Nyt has the typical tall and slender form of a Melnibonean but is amply blessed with feminine charms. Her long deep black hair frames nearly unearthly beautiful angular features cast in lightly bronzed skin paler than most of her kin and eyes of brilliant ruby red. Although her lavish citadel (100,000 LB) contains a vast treasure (910,000 LB in coins, gems & art, plus an arsenal of weapons (including a critical quality greatsword) & armor (including a critical quality suit of Melnibonean plate armor)) which is guarded by her demonic servants (Braxious (greater demon doors, see hereafter) & Shaeroon (greater demon agent/succubus, see hereafter)), she abstains from using any form of weapon or armor trusting in her immortality and sorcery, although her supernatural strength allows her to do substantial damage with her bare hands (punch (attack 106% (+ 61% bonus)/parry 98% (+ 43% bonus), right, or attack 96% (+61% bonus)/94% (+ 43% bonus), left, damage 1 D3 (+2 D6 bonus)). Most prized amongst the many magical items within the ancient bastion is the Blood Font itself, which converts the blood of living things into an elixir that grants any who drink from it enhanced strength and charisma (+18 to STR & CHA) as well as immortality (CON becomes ∞) for several days (5+1 D3 days). However, when that period expires the subject loses those enhancements and begins to rapidly wither (+12 years to apparent age and -1 to STR, CON, DEX & CHA per hour (dies & crumbles to dust when its apparent age exceeds its life span (see [2.8.1] AGE AND THE EFFECT ON ATTRIBUTES AND SKILLS) or any attribute is reduced to 0)) until it is able to drink from the fount again (1 hit point), which fully restores it (apparent age and all attributes return to previous levels). Although the wards imposed upon her tower prevented her from leaving its confines for over three thousand years, her demonic and mortal servants where able to bringing her sufficient victims to maintain her immortal existence (requires 1 hit point worth of blood/dose), but she was forced to sacrifice her entourage of fellow immortals. STR 29 CON ∞ SIZ 12 INT 30 POW 32 DEX 18 CHA 34 Hit Points (HP) (CON+(+SIZ-12 if >12 or -SIZ-9 if <9)): ∞ Major Wound Level (MWL) (HP/2): ∞ Appearance (APP) (3 D6+(((+POW-12 if>12 or -POW-9 if <9)+(+CHA-12 if >12 or -CHA-9 if <9))/4): 28 Endurance (END) (CON+((+POW-12 if >12)/2)+(STR-12 if>12)): ∞ Allegiance: Chaos 100* Balance 22 Law 27 * Declared Allegiance Sanity (SAN) (INT + POW x 4): 248 Temporary Insanity Level (TIL) (SAN/2): 124 Current SAN (SAN-Chos-Law+Balance): 143 Infliction: Claustrophobia (POW x 1% or become frantic in any enclosed space, trying to escape by any means, including attacking anyone or anything she views as impeding her.) Skills: Agility (+43% bonus): boating (0%), climb (51%) (climb rigging (25%)), dance (98%), dodge (108%), jump (61%), ride (89%), swim (92%), tumble (94%). Communication (+60% bonus): bargain (0%), credit (61%), orate (27%), persuade (118%), sing (92%). Knowledge (+36% bonus): art (0%), craft (0%), evaluate treasure (92%), first aid (61%), make map (48%), memorize (92%), million spheres (62%), music lore (81%), natural world (61%), navigate (81%), plant lore (118%), poison lore (198% (antidote ½ (99%))), ship handling (0%), speak/read-write Common Tongue (106%/98%), speak/read-write high Melnibonean (97%/99%), speak/read-write low Melnibonean (114%/112%), speak Yuric (72%), unknown kingdoms (0%), Young Kingdoms (46% (Melnibone 112%)). Manipulation (+61% bonus): juggle (0%), pick lock (0%), play instrument (0%), repair/devise (12%), sleight of hand (86%), set/disarm trap (0%), tie/untie knot (64%). Perception (+38% bonus): balance (32%), listen (94%), scent (21%), search (84%), see (96%), taste (48%), track (0%), witch sight (as spell) (108%). Stealth (+24% bonus): ambush (84%), conceal (71%), cut purse (0%), hide (97%), move quietly (108%). Magic Points (POW x1 (50)): 32 Free Int (INT x2 (60)): 8 Invocations (INT: 10): Grome (lord of earth elementals) (10 MP), Kakatal (lord of fire elementals) (10 MP), Lassa (lady of air elementals) (10 MP), Straasha (lord of water elementals) (10 MP), Fileet (beast lady of birds) (10 MP), Meerclar (beast lady of felines) (10 MP), Roofdrak (beast lord of canines) (10 MP), Ssss’sss’ssaan (beast lord of snakes) (10 MP), Vvwyy’hunnh (beast lord of horses) (10 MP), Slortar the old (lord of chaos) (0 MP). Known Demons (INT: 2): Braxious (greater demon door), Shaeroon (greater demon warrior/servant). Spells (INT: 32): bolt of Missha (4 MP), bonds unbreakable (3 MP), bounty of Straasha (4 MP), brazier of power (4 MP), breath of life (1 MP), buzzard eyes (1 MP), chain of being (4 MP), demon’s ear (1 MP), demon’s eye (1 MP), flames of Kakatal (4 MP), fury (1 MP), gift of Grome (4 MP), hail of Graoll (4 MP), hand of Missha (4 MP), heal (2 MP), invoke (summon) beast lord/plant lord (5 MP), liken shape (4 MP), make fast (1 MP), make whole (3 MP), midnight (1 MP), moonrise (1 MP), muddle (1 MP), pox (1 MP), refutation (1-4 MP), ring of Kakatal (4 MP), summon creature of chaos (1 MP), summon demon (1 MP), summon elemental (1 MP), undo magic (1-4 MP), veil of Eequor (1 MP), ward (3 MP), wings of Lassa (4 MP). Summonings (INT: 8): gnomes (earth elementals) (28 MP), salamanders (fire elementals) (28 MP), sylphs (air elementals) (28 MP), undines (water elementals) (28 MP), Bal’boost (greater demon fighter) (83 MP), Elenoin (creature of chaos) (44 MP), Passing Demon (lesser demon agent) (40 MP), Succubus (greater demon warrior/servant) (88 MP), Trexion (greater demon doors) (54 MP). Grimoires (60 (100 pages/each, 2 pages/1 point of INT (INT 50 each), total INT 100 (60 used/40 free))): Invocations (INT: 10): Grome (lord of earth elementals) (10 MP), Kakatal (lord of fire elementals) (10 MP), Lassa (lady of air elementals) (10 MP), Straasha (lord of water elementals) (10 MP), Fileet (beast lady of birds) (10 MP), Meerclar (beast lady of felines) (10 MP), Roofdrak (beast lord of canines) (10 MP), Ssss’sss’ssaan (beast lord of snakes) (10 MP), Vvwyy’hunnh (beast lord of horses) (10 MP), Slortar the old (lord of chaos) (0 MP). Spells (INT: 41): bolt of Missha (4 MP), bonds unbreakable (3 MP), bounty of Straasha (4 MP), brazier of power (4 MP), breath of life (1 MP), buzzard eyes (1 MP), chain of being (4 MP), chaos warp (4 MP), cloak of Cran Liret (1-4 MP), curse of chaos (4 MP), demon’s ear (1 MP), demon’s eye (1 MP), flames of Kakatal (4 MP), fury (1 MP), gift of Grome (4 MP), hail of Graoll (4 MP), hand of Missha (4 MP), heal (2 MP), hell’s armor (1-4 MP), hell’s bulwark (1-4 MP), hell’s hammer (1-4 MP), hell’s razor (1-4 MP), hell’s sharp flame (1-4 MP), hell’s talons (1-4 MP), hand of Missha (4 MP), horns of Hionhurn (1-3 MP), invoke (summon) beast lord/plant lord (5 MP), liken shape (4 MP), make fast (1 MP), make whole (3 MP), midnight (1 MP), moonrise (1 MP), muddle (1 MP), plasticity of Balo (1-3 MP), pox (1 MP), rat vision (1 MP), refutation (1-4 MP), ring of Kakatal (4 MP), sinew of Mabelrode (1-3 MP), soul of Chardrous (1-3 MP), span of Cran Liret (1-4 MP), speed of Vezhan (1-3 MP), summon creature of chaos (1 MP), summon demon (1 MP), summon elemental (1 MP), suppleness of Xiombarg (1-3 MP), sureness of Cran Liret (1-4 MP), tread of Cran Liret (1-4 MP), undo magic (1-4 MP), veil of Eequor (1 MP), visage of Arioch (1-3 MP), ward (3 MP), wings of Lassa (4 MP), wisdom of Slortar (1-3 MP). Summonings (INT: 9): gnomes (earth elementals) (28 MP), salamanders (fire elementals) (28 MP), sylphs (air elementals) (28 MP), undines (water elementals) (28 MP), Bal’boost (greater demon fighter) (83 MP), Elenoin (creature of chaos) (44 MP), Passing Demon (lesser demon agent) (40 MP), Succubus (greater demon warrior/servant) (88 MP), Trexion (greater demon doors) (54 MP). New Spells:  BOLT OF MISSHA (4 MP) Range is 40’. Chaotic. A bolt of lightning extends from the caster’s hand doing 1 D6+2 electrical damage to a single target.  HAIL OF GRAOLL (4 MP) Range is sight. Chaotic. Causes an area the size of a small room to be pelted with fist-sized balls of hail doing 1 D6+2 impact damage per round to everyone and everything in the area, additionally the temperature drops to freezing for the duration of the spell.  HAND OF MISSHA (4 MP) Range is sight. Chaotic. Lifts and manipulates or throws SIZ equal to the caster’s POW in unattended inanimate objects. If thrown objects do 1 point of impact damage per SIZ.  RING OF KAKATAL (4 MP) Range is sight. Chaotic. Creates a wall of fire 5’ thick by 10’ high by the caster’s POW x 1’ in length, typically in a circle around a chosen point, but may be any shape desired. 1 D6+2 fire damage/round on contact. POW vs caster’s POW to cross.  SUMMON CREATURE OF CHAOS (1 MP) Range is self. Chaotic. Summons a creature of chaos. The incantation is short, but it takes 1 D8 hours to properly define the creature to be summoned and prepare the site.  VEIL OF EEQUOR (1 MP) Range is touch. Chaotic. Renders the subject touched invisible, requires a POW x 5% check to sense the invisible subjects presence, but does not reveal its exact location. Braxious Demon Doors Male Trexion (Bond Greater Demon) (54 MP) 7’ 440 lbs (heavy + 2 D20 lbs (+10 lbs)) Bound into a pair of heavy metal doors by Daeron Nyt, Braxious is the primary guardian of the Blood Fount barring the only point of entry into the chamber that houses it. He opens only for his mistress or those who possess the password she provides. Loyal only to his mistress, Braxious sees it as his duty to protect the site sacred to Slortar the old. However, over the long millennium of standing his post he has become arrogant, petty and conceded, often taunting all those who seek entry, except for his mistress. Braxious is bound to a set of large bronze doors with an embossed demonic face above their midpoint from which his coarse gravelly voice challenges all those who approach, except for his mistress, Daeron Nyt. STR 42 CON 47 SIZ 19 INT 12 POW 29 DEX 6 CHA 14 Hit Points (HP) (CON+(+SIZ-12 if >12 or -SIZ-9 if <9)): 54 Major Wound Level (MWL) (HP/2): 27 Appearance (APP) (3 D6+(((+POW-12 if>12 or -POW-9 if <9)+(+CHA-12 if >12 or -CHA-9 if <9))/4): 15 Endurance (END) (CON+((+POW-12 if >12)/2)+(STR-12 if>12)): 85 Skills: Agility (+37% bonus): boating (0%), climb (0%) (climb rigging (+0%)), dance (0%), dodge (0%), jump (0%), ride (0%), swim (0%), tumble (0%). Communication (+19% bonus): bargain (0%), credit (0%), orate (0%), persuade (0%), sing (0%). Knowledge (+0% bonus): art (0%), craft (0%), evaluate treasure (0%), first aid (0%), make map (0%), memorize (87%), million spheres (10% (own plane 15%)), music lore (0%), natural world (0%), navigate (0%), plant lore (0%), poison lore (0% (antidote ½ (0%))), ship handling (0%), speak/read-write Common Tongue (84%/0%), speak/read-write high Melnibonean (98%/0%), speak/read-write low Melnibonean (108%/0%), unknown kingdoms (0%), Young Kingdoms (0%). Manipulation (+44% bonus): juggle (0%), pick lock (0%), play instrument (0%), repair/devise (0%), sleight of hand (0%), set/disarm trap (0%), tie/untie knot (0%). Perception (+17% bonus): balance (0%), listen (71%), scent (0%), search (0%), see (82%), taste (0%), track (0%). Stealth (-10% bonus): ambush (0%), conceal (0%), cut purse (0%), hide (0%), move quietly (0%). Demonic Abilities: Carapace (+4 D10 armor) Paralyze (range = touch, CON vs CON (47) or paralyzed until CON x 1% (1/round)) Regenerate (self, 1 hit point/round) Need: To smeared with blood daily (1 hit point/day) Shaeroon Demon Warrior/Servant Female Succubus (Bond Greater Demon) (88 MP) 5’9” 130 lbs (light + 1 D10 lbs (+10 lbs)), apparent age 23 Summoned using a “chain of being” spell but bound by Daeron Nyt, Shaeroon served them as a group until she was forced to sacrifice her immortal entourage to feed the Blood Fount, leaving her the sole surviving master. Serving as a defender of the citadel and servant to its Mistress, she often soars through the night skies above the surrounding region, seizing unwary victims and livestock to feed the Fount. A true succubus, Shaeroon is capricious and sensual but cruel and sadistic, delighting in tempting mortals of both genders, but despite her enthralling charm, she is nothing more than a black-hearted soulless demon, having neither compassion nor morals. However, she is wholly devoted to her mistress, far beyond what her binding compels. Appearing as an inhumanly beautiful young woman, with an unnatural air of sensual allure, Shaeroon’s ink-black skin, claw-like nails, long barbed tail, pearly white eyes, small horns and large bat-like wings expose her demonic nature. Her stunningly beautiful angular features and tapered lob less ears mimic her mistress’ race, while her silvery-white hair is kept in pompadour between her horns. Lithe, but well-toned and fit, her form is graced by full ripe charms as well as clearly feminine curves, despite its male appendage. STR 26 CON 35 SIZ 12 (24) INT 20 POW 28 DEX 36 CHA 21 Hit Points (HP) (CON+(+SIZ-12 if >12 or -SIZ-9 if <9)): 35 Major Wound Level (MWL) (HP/2): 17 Appearance (APP) (3 D6+(((+POW-12 if>12 or -POW-9 if <9)+(+CHA-12 if >12 or -CHA-9 if <9))/4): 23 Endurance (END) (CON+((+POW-12 if >12)/2)+(STR-12 if>12)): 57 Skills: Agility (+54% bonus): boating (0%), climb (21%) (climb rigging (+10%)), dance (23%), dodge (98%), jump (18%), ride (0%), swim (12%), tumble (11%). Communication (+33% bonus): bargain (0%), credit (0%), orate (0%), persuade (94%), sing (87%). Knowledge (+16% bonus): art (0%), craft (0%), evaluate treasure (21%), first aid (0%), make map (0%), memorize (46%), million spheres (42% (0wn plane 61%)), music lore (18%), natural world (10%), navigate (84%), plant lore (0%), poison lore (0% (antidote ½ (0%))), ship handling (0%), speak/read-write Common Tongue (106%/72%), speak/read-write high Melnibonean (112%/87%), speak/read-write low Melnibonean (106%/94%), unknown kingdoms (0%), Young Kingdoms (22%). Manipulation (+62% bonus): juggle (0%), pick lock (0%), play instrument (0%), repair/devise (0%), sleight of hand (0%), set/disarm trap (41%), tie/untie knot (37%). Perception (+24% bonus): balance (91%), listen (84%), scent (42%), search (61%), see (96%), taste (0%), track (37%). Stealth (+32% bonus): ambush (84%), conceal (61%), cut purse (0%), hide (102%), move quietly (84%). Demonic Abilities: Bite (attack 63% (+62% bonus), 1 D6 damage (+1 D6 bonus)) Claw (x2) (attack 97% (+62% bonus)/parry 94% (+54% bonus) (right)/attack 96% (+62% bonus)/parry 93% (+54% bonus) (left), 1 D8 damage (+1 D6 bonus)) Drain Soul (requires touch, POW vs POW to drain 1 D8 MP/round until depleted then 1 D8 POW/round until dead, ignores armor) Gore (attack 74% (+62% bonus), 1 D8+2 damage (+1 D6 bonus)) Prehensile Barbed Tail (attack 74% (+62% bonus)/parry 41% (+54% bonus), 1 D8 damage (+ 1 D6 bonus), treat as an additional limb) Regenerate (self, 1 hit point/round) Wings (fly at 50 mph (880’/round) for ½ CON in hours (17), carry ½ STR in SIZ (13), buffet (range = STR x 1’ (26’), STR vs STR or be pushed back till out of range, DEX x 5% or knocked down, 1 D6 damage (+1 D6 bonus))) Wing Bone Spurs (Claws) (x2) (attack 87% (+62% bonus)/parry 79% (+54% bonus) (right)/attack 84% (+62% bonus)/parry 68% (+54% bonus) (left), 1 D8 damage (+1 D6 bonus)) Need: To consume blood daily (2 D6 hit points on arrival plus 1 D6 hit point/day by bite (see above)) Disclaimer: This material uses trademarks and/or copyrights owned by Chaosium Inc©®/Moon Design Publications LLC©®, which are used under Chaosium Inc’s©® Fan Material Policy. We are expressly prohibited from charging you to use or access this content. This material is not published, endorsed, or specifically approved by Chaosium Inc©®. For more information about Chaosium Inc’s©® products, please visit www.chaosium.com.

Comments (4)


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zaqxsw

8:39AM | Sun, 10 April 2022

Just for clarity... Melniboneans, like some Asian cultures, give their family name or surname first and their individual or given names second. A good example of this from Moorcock's writings are Dyvim Tvar, Lord of the Dragon Claves on Melnibone, and his son Dyvim Slorm, a Dragon Mater who leads a company of Melnibonean soldiers of fortune after the sack of Imrryr. The exemption to this is the royal family, like Elric and Yyrkoon, who only use an individual or given name, like royalty here on Earth.

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perpetualrevision

12:50PM | Sun, 10 April 2022

Bet those unwary explorers didn't expect their quest for treasure to have such a bloody ending! Scary character, and nice portrait!

zaqxsw

7:14PM | Sun, 10 April 2022

Thank you for your kind comment and interest! Yeah... the only "undead" featured in Moorcock's novels are the "ghoul" kings in Org, so this is my way of featuring vampire-like beings.

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A_Sunbeam

2:31PM | Sun, 10 April 2022

Splendid character and outfit!

zaqxsw

7:18PM | Sun, 10 April 2022

Thanks for your kind comment and interest! I thought the Chaos Seed outfit with the Chaotic Realms' Bloodline textures were ironically appropriate for this character.

)

RedPhantom

4:32PM | Sun, 10 April 2022

A deadly beauty that will mean trouble for the group. Nice job on her character

zaqxsw

7:20PM | Sun, 10 April 2022

Thanks again for all your kind comments and interest! Yeah... how do you kill an advisory with infinite hit points?


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