The Guard by MatCreator
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Description
youve seen this guy before, test subject from makehuman that ive stuck with for a bit. was experimenting w/ making clothes and armor for makehuman figures, but now testing importing into cc4.
so far so good, the profiles hold up thru different figures (couldnt do that in 3dxc), and ive incorporated the fingers into the last revision. working to get facial rig to work, for eyes and phenomes in iclone stuff.
the process for makehuman to blender is one thing, but then youre left with a figure thats difficult to manipulate (this is no fault or lacking on makehumans part, posing articulated figures is difficult no matter what). but from makehuman to cc4 to blender, you can easily manipulate and animate the figure. just have to perfect the process for rig translation.
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