Fri, Nov 22, 8:02 AM CST

Knife (Realism)

3D Studio Max (none) posted on Jan 01, 2003
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Description


All done with highly in-efficient splines (almost 40,000 faces!). But i don't think i could achieve the same results with poly modeling (other than the handle). I'm trying for photo realism. Any suggestions? I think i need to tone down the reflections on the handle and dim the lights a bit. All comments welcome.

Comments (9)


alancole

8:36AM | Thu, 02 January 2003

I think you answered yourself. The handle is a little to reflective. But that's a great job on the blade. I like the imperfections and you got the serrated top edge nearly perfect. Very good!

Tibbe

11:19AM | Thu, 02 January 2003

nah it looks really fine, really sharp :)

)

ariaans

12:54PM | Thu, 02 January 2003

The modeling looks perfect! Perhaps using a reflectionmap for the metal (no yellow in it) could give it a finishing touch? The wood shines a bit too much perhaps, but it looks great!

KriTTer

3:38PM | Thu, 02 January 2003

Very realistic... very nice textures.

j3ro3n

5:18PM | Thu, 02 January 2003

Why do you model a knife? look kinda nice though..

kennyliu

5:58PM | Thu, 02 January 2003

Great modeling, and texture! One thing concern me is the background is too sharp to kill my eyes. Good job overall :)

ES_GATO

10:22PM | Thu, 02 January 2003

Thanks for the comments. Well a knife comes in handy all the time. So why not model one? Sorry about the backgroud. I was looking for SOMETHING to put it against and saw my pants sitting there.... Thank you all.

)

spaceboy

11:53AM | Fri, 03 January 2003

Hmm, 40 000 is really too much. Good work anyway. Point of knife is so sharp, that it will break off soon. Do you tried RHINO ? Its better at such exact modelling than max. Hae few drawbacks too.

P.S.
Look at bottle opener, it looks like it has sharp top, like saw blade on the knife. I think tits modelled good, but look this way because of the lighting and background.

ES_GATO

5:37PM | Fri, 03 January 2003

Yea the tip is lit pretty bright and is lost in the background, making it look very delicate. 40,000 is way too many i agree. Models in Rhino tend to be huge as well. Well thanks for the comments everyone.


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