Future City by 4096
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Description
The majority of the buildings in this scene are created using the terrain object in Bryce, with the ctrl-posterize command to create the blocks of the buildings. There are actually two overlapping terrain objects with two materials to achieve a more realistic approach. The larger buildings were modeled in 3D Max, and textured in bryce. Add some rockets flying around in the sky, and presto! One futuristic city!
Comments (3)
pawdk
I like it...
emkaydist
Looks alot like Philly. Nice details.
Wappen
I like it, maybe the houses near the water will look beter with some different textures.