Sat, Nov 16, 4:42 AM CST

Hammer

Cinema 4D (none) posted on Jan 02, 2003
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Been out of the 3d world for a while. This was a Maya Personal Learning Addition tutorial that I modified for Cinema 4d 8. I wanted to test out the sub-d weighting. Very cool

Comments (4)


)

bonestructure

12:35PM | Thu, 02 January 2003

well, it's very nice work, but it's kinda squatty innit? The wood should also come up to the same level or slightly above the hammer head as well.

linkinpark

12:55PM | Thu, 02 January 2003

Great modeling work,i like it!

)

cartesius

2:59PM | Thu, 02 January 2003

It has a sort of cartoony feeling to it, which is quite nice. I agree with bonestructure, though -- the wooden handle should be slightly elevated above the hammer head.

Noaction

11:03AM | Fri, 03 January 2003

Yes, cartoony, I was trying to stay away from a realistic looking hammer. It makes me think Roger Rabbit...


0 120 0

00
Days
:
19
Hrs
:
17
Mins
:
03
Secs
Premier Release Product
Mystic Threads for dforce Call Me Divine
3D Figure Assets
Top-Selling Vendor Sale Item
$9.85 USD 40% Off
$5.91 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.