RETURNING TO THE SOURCE:
Drawing comics was my childhood passion. I would draw everyday, following a strict schedule that would allow maximum time during the day to draw, before and after school, some time to work out, but less time to sleep, and never any TV. I drank ice coffee all the time, looked tired often, but was always ready to proudly show my latest comic art.
Though my interest was in comic art, my career as a professional artist actually began in the field of Graphic Design. I worked as a graphic designer for over 20 years, for several major companies, in both freelance and full time capacity. In 2000, Captured Action was launched and its job was to provide graphic art and illustration services for web and for print. A decade passed. Captured Action was doing well and I was always busy, but I began to think more and more about the comic artwork of my youth.
And as the realization of how much I missed comics gradually dawned on me, the memory of a long-ago conversation formed in my mind. The memory of a person telling me how awesome it would be if my comic art was animated.
Late 2012, I completing the last of my current projects and temporarily closed my business. For the next 8 years I studied 3D modeling and animation exclusively, working each day sometimes 12 hours or more. I watched every online tutorial I could find, and read and studied all books about animation I could get my hands on. My goal was simply this: I wanted to give my comic art the ability to move.
I'm Rob Holcomb, animator with a background in comics.
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Comments (1)
radioham
Smooth animation well done
CapturedAction
Very kind. Thank you.