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Bathing Special

DAZ|Studio People posted on Feb 11, 2023
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Description


Hi, the heroine of the last render has done it to me :) Figure: Freja 8 mix, Bob Hair from Linday, Hypno Girl 4 from Mbit Environment: Metropolis at Night HDRI (not show), Take a Swim after Midnight Environment from Dreamlight No Postwork... I hope you like it :) Greets Stormrider75

Comments (3)


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brain1969

1:03PM | Sat, 11 February 2023

Hammer von Oben bis Unten ... extrem coole Reflectionen - geniale Farben, super Girl in klasser Pose ... kurzum starkes Render

Stormrider75

1:40AM | Sun, 12 February 2023

Hi, vielen Dank :) Eigentlich war das sehr einfach. Das Environment ist von Dreamlight was nur aus 2 Planes besteht, das eine mit nen tollen Hintergrund und eine Wasserplane. Ich war selber geschockt wie simpel und es auch noch so gut aussah. Bleibt noch zu erwähnen, dass die Figure und vor allem dein Outfit dabei sehr geholfen haben. Vielen Dank für den Kommentar :)

Greets Stormrider75

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poser4me Online Now!

10:35PM | Sat, 11 February 2023

Very nice. Your giving me good Ideas if you don't mind?

Stormrider75

1:36AM | Sun, 12 February 2023

Hi, unfortunately there is no recipe :) I'm trying to summarize my workflow...

  1. Nothing works without inspiration. I mostly get my ideas from older movies (80s, 90s etc.) and comics. Especially the superhero movies stand out, but also fantasy. As a child, I loved going to the cinema (there were times when it was almost every week). It has to be mentioned here that I especially love the action movies, scifi and also the Hong Kong movies from the 80s and 90s. The only thing that helps is watching films and converting them. In addition to the standard films from this area, I really like the films by John Woo (Hard Boiled, The Killer etc.) or Ringo Lam (Cover Hard). All action grenades with Chow Yun Fat. It is important to want to implement this. With the rendering, a dream came true for me, because drawing was never really my thing, or rather I didn't have the patience for it.
  2. Dealing with the render engine. I render almost every day, here too practice makes perfect. Characters are incredibly important to me. I try to make it as realistic as possible. Unfortunately, DAZ Studio is clearly ahead. But you can't do without adjustments here either. Anatomy is important, I haven't read it anywhere or even studied it. For me it's a look and feel.
  3. Lighting, yes I spent years with that -.- . Test and try again and again. I recommend just playing around with the settings. My last breakthrough was seemingly succinctly just turning the gamma down and voila wow did it look good.
  4. Composing the scene. Unfortunately, I had to realize that less is more. Unfortunately often like that, great idea for hours everything screwed together and rendered, the result looked good to me, but the reactions were rather restrained but basically good. Then I took an HDRI, took a figure, put the pose together (perspective is important and rules of third, for example) and the reaction was enthusiastic umn yeah. Less is often more.
  5. short render times and no postwork. Optimization is the only way here. Correct composition and lighting = short render times. If it doesn't fit, I tried around until it did. I don't like postwork (even if it makes a lot of things easier, at least it seems). I'm a less extreme one, in my eyes it distorts the image I wanted to create. So far I've gotten everything rendered, even if it could be done better, a no-go for me.
  6. Probably the most important thing is to have fun, that's why it's a hobby for me, because I know if you do it professionally, you often lose the joy of it. Otherwise, keep on promising. There are enough setbacks, but as I said, with practice. I can not think of anything else at the moment :) Greets Stormrider75
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Blue_Steel

7:09AM | Fri, 24 February 2023

A very atmospheric work. I like everything about it.

Stormrider75

5:01AM | Sat, 25 February 2023

Hi, thank you very much :)

And its so easy done...

Greets Stormrider75


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