Wood + wood_stove = cosy... by NikKelly
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Description
I like to adapt models for use in Poser. Re-rigging figures is beyond me, but DS props' DUF and DSF files may often be converted to portable OBJ+MTL format. Either I use ($$) DSF Tools, which is stand-alone but may 'choke' on files above ~1 MB (YMMV), or I load into DS and export from that. The DS' conversion is fast, reliable and includes MTL, but UI hurts my ageing eyes...
I often use Autodesk's classic free 'FBX Tools' to adapt FBX props to OBJ+MTL. Yes, Poser may load FBX, but results vary...
Also, I can run high-poly OBJs through Atangeo's ($$) 'Balancer' to simplify them for 'Level of Detail' or merely shoe-horn into Poser: Not needed here...
This test-scene has...
1) The neat wood-pile model by enxo69
https://www.renderosity.com/freestuff/items/94277/pile-of-wood
Default imports 'large'. Think 'Giant Redwood'. Even using 'Drop to Floor', I had to switch scene to 'wire-frame' to find a corner. These ~0.15% scale. Original 'duplicated' twice, with one stack turned 180ยบ.
2) Realistic glass-fronted stove with ashes tray by chacornac
https://www.renderosity.com/freestuff/items/76071/poele-ali-baba
Took me a while to pair the nice textures with the multiple materials as my French is a tad rusty. Set Alpha-channel maps supplied for the flames and coals to ~100% transparent. Set glass front ~85% transparent. I re-used the 'flames' texture as their 'ambiance', dialled it beyond 1.00 to 'alight'. Note cosy fire-side glow reflected from floor ??
As scene was not too complex, rendered 'locally' with Superfly, 64 pixel samples, progressive, 1024 vols+buckets and both GPU cards.
Sorry, write-up terse due sub-editing by Duty Cat...
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