Sun, Nov 24, 6:51 AM CST

Turbine-esk

Lightwave (none) posted on Jan 09, 2003
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Description


Created with Lightwave 7.5 and Aura 2.5. Haven't uploaded anything for a while so I thought I'd start again. I was making different shapes to test out new plugin and this turbineish thing come out.

Comments (3)


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Moebius87

11:35PM | Thu, 09 January 2003

Very interesting work! That plug in looks extremely useful, (is it difficult to animate?). Modeling looks slightly Giger-esque, has a really cool biomechanical feel to it.

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Calseeor

5:09AM | Fri, 10 January 2003

Very cool. As Moebius87 said, the plug in does seem VERY useful. Is there some place we can find information about it?

Voxel57

7:29AM | Fri, 10 January 2003

Thaks for the comments! The model came from a capsule primitive in LW, sub patched and stretched. The turbine fins are from selected polys on the body smooth shifted and beveled. The plugin should be available at the end of Jan along with some other bone tools (Bone breaker and Bone fuser). Fairly easy to animate with. Ive done some tests on charaters and the bone placement is very acurate. I'll post some shots. You dont even have to use skelegons to get bones into your model. Calseeor, the web site should be up in about a week and you get more info there. www.irrationalnumber.com.


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