Welcome to my homepage.I work primarily with , DAZ Studio and Carrara. I also use Hexagon, Vue, and C4D. PSP and CS2 for post work. Recently, I've begun study in Lighwave.My goal is to achieve the best realism in my renders with the tools I have. I love creating scenes of varying kinds: Scifi, everyday life, and portraits. I love creating characters and do alot of work there and aim at improving every time I sit infront of the computer.I've been working with poser (and originally Bryce) and mainly Carrara forĀ 10 years or so and hope I've made some improvements. Still have so much to learn.
I am inspired by and grateful for the many other artists here.
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Comments (2)
generation2235
That must've taken about a month to put together and then about another month to render, frame-for-frame
restif
Ha. actually, Metahuman and Unreal are realtime so It wasn't a long process t render, however, once I add more things and upgrade the fidelity then it may be a bit longer. I spent most of my time moving her from the G3F mesh to Metahuman. Thanks!!
PhilW
Great result and astounding that this can be rendered in real time!
restif
Yes, spending some time learning unreal. I hope to use this with some modified Metahumans (like Adrea here) for animation. Now I have to live long enough to make it happen ;)