Grim Land by BryceHoro
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Description
A terrain made from 16 (1024) and a second one from 4 (2048) tiles made in the TE combined with "TE-Filters" and given a material from "High Resolution Terrains 3". Sky and ambient light by the "VC_RealSun02" HDRI from "HDRI Captured Volumetric Skies" (everything available at Daz 3D) and the key light by the sun. A bleak stony and pebbly region.
Comments (4)
MagikUnicorn
Love it
Staticon
Fantastic. Rather like an exposed ocean floor. :-)
brain1969
fantasic Ground texture
BryceHoro
Thank you MagikUnicorn, Staticon and brain1969.