Thu, Oct 3, 2:27 PM CDT

Storm Damage

3D Studio Max (none) posted on Jan 11, 2003
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Description


Max 5 with Brazil. Total scene created and rendered in about 2.5 hrs. Image Samples 1/3 Sky light with indirect illumination 3 GI bounces Secondary Diffuse multiplier - 1.2 Just under 30,000 polys

Comments (6)


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Fogge

10:03PM | Sat, 11 January 2003

Very nice or should I say broken house. =) Maby to much reflection in the water, but otherwisw a realy good image.

Tencendur

12:28AM | Sun, 12 January 2003

Very nice image. My comment for improvement would be to add ripples from the drops of rain. Luckily our friends at Blur Studios have done the hard part already, and I would suggest checking out their "drip" texture map, which you can find at www.blur.com/blurbeta. Nice polycount, too.

Heart'Song

9:49AM | Sun, 12 January 2003

This is WONderful! Beautiful and realistic both

Lon Chaney

10:24PM | Sun, 12 January 2003

Love it. Great render.

deadpencil

9:38AM | Mon, 13 January 2003

Thanks for all your comments. I'm pleased you all think it's good. Fogge - Yep, maybe a little too much reflection. But muddy water is highly reflective at acute angles. Personally I think it's ok but I appreciate your judgement also. Tencendur - I've used Blur Studios "rain" plugin before and I agree it would have improved the render. However, I only decided that the raindrops should exist after I'd rendered it! So they were added in Adobe Photoshop...I guess I could have added the ripples in Photoshop also but I didn't want to spend too much time on the image.

vefar77794

5:52AM | Thu, 05 October 2023

The pitcure summarizes how a storm damage may look like on the lighter note. The work done by water damage restoration Los Angeles have a better view of how bad it can get. Anyhow, it was nice of you to share your work.


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