Grass Low Poly by PolyGraphix
Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
Description
This layout provides a selection of low poly grass and grass elements in different sizes and colors, giving you the freedom to use them together as a grass base or individually to customize and create larger, more detailed scenery. It is a versatile resource for designers and developers interested in creating attractive and stylish 3D environments.
- Non-Textured Grass Base: This is a low poly style grass surface, which means that it is designed with a limited number of polygons, giving it a streamlined and simplified look. Being "non-textured", the grass base has solid colors and gradients to represent the grass in a basic way, without additional details.
- Gr***** of different sizes: The model was made with several gr***** of different heights and shapes. Each grass is designed in a low poly style, making them ideal for game environments, scenes or animations where an artistic and minimalist style is sought.
- Variety of colors: Each grass has a different color tone. This allows you to create a more realistic and varied look on your lawn, giving the impression that there are different types of plants and gr***** growing in the environment.
- Individual elements and grass base: In addition to the grass base, each grass is provided separately as individual objects. This allows you to use the gr***** separately to create a larger, more detailed lawn if the setting calls for a larger amount of greenery. These elements will be included in the file (.blend).
Export in multiple formats: The package offers several file format options for importing into different programs and 3D engines:
- Blender (.blend): Original format of the 3D object, which you can modify and use for your scenarios.
- FBX (.fbx): A format widely used in the industry to transfer 3D models and animations between different applications.
- OBJ (Wavefront Object): A standard format for describing 3D objects and their geometric properties.
- MLT file: The MLT format is more specific, but it could be used by certain programs or 3D engines.
- Standford (.ply): A format that contains 3D mesh information, including geometry, color, and other properties.
- Universal Scene Description (.usdc): A format that allows complex 3D scenes and assets to be shared between different programs and platforms.
- Alembic (.abc): A format used to store and transfer complex 3D mesh data and animations.
- glTF 2.0 (.glb): A file format used to render 3D models and scenes in real-time 3D graphics. It also makes it easy to transfer and use in other 3D engines and applications. The .glb file is a variant of the glTF format, which stores both 3D model geometry, textures, materials, animations, and other related data.
Comments (0)
No comments have been posted. Sign In or Register to share your thoughts.