Sat, Nov 16, 10:29 AM CST

Working on a glass material for Blender.

Blender3D Objects posted on Apr 09, 2024
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Description


I've been viewing YouTube video tutorials on Blender glass, and I have combined some of the ideas and improved them further, to make my own glass material that does optical dispersion. This is how glass splits light into the colours of the spectrum, as the refractive index is different at different wavelengths of light. I would not have got every far without those YouTube videos so I haven't got too carried away with my own genius, but in the end I have managed to make a very convincing glass material that is highly adaptable. It renders more slowly than the standard Blender glass BSDF shader, so that should still be used for items where the dispersion wouldn't make much difference to the appearance, but if glass is front and centre in a render I will certainly find it useful. The object collection on the left uses the standard Blender Glass BSDF shader, the collection on the right uses my new dispersive shader. My shader is not scientifically accurate, but it does look convincing. There are even little rainbow caustics on the surface the objects are standing on, notably by the Stanford Bunny. Rendered at 3840x1600 in Blender 4.1 (in less than five minutes, even though there was lots of other stuff running — I love my ancient Mac Pro).

Comments (5)


herhey2000

10:14AM | Tue, 09 April 2024

Looks great

)

Arodia

3:08PM | Tue, 09 April 2024

So far it looks amazing!

)

RedPhantom

8:32PM | Tue, 09 April 2024

very impressive. At first, I thought it was a photo and was impressed with your collection of figurines. Then I saw the title and the grid floor. You've done a great job

fireangel

5:20AM | Wed, 10 April 2024

Thank you! The version in this picture actually has a faint yellow tint to it, but since this was rendered I have tweaked the material to eliminate that and it is now ready for use. I am looking for somewhere to make it freely available to the Blender community, so I hope it will appear in the BlenderKit as one of the free material options soon, if not I will seek some other way of making it a free download.

)

eekdog Online Now!

12:15PM | Tue, 16 April 2024

those are really super cool well done blender work.

)

RodS

9:56PM | Thu, 18 April 2024

You've really created a fantastic glass material here! Looks like those YT videos helped a lot. I'll keep that in mind if I ever get time to tackle the big "B."


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