Mon, Oct 21, 6:49 AM CDT

Skin on a cloudy day

Poser People posted on Jul 30, 2024
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Description


Which one is better?

Comments (2)


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hborre Online Now!

10:31PM | Tue, 30 July 2024

My preference is image #1. The SSS is more under control except that your subsurface value is still too high. For the Scatter Radius you are using, the Subsurface value should be set to 0.01 - 0.015, otherwise, you will continue to see the blue-tint artifact, especially around the mouth. If you use a larger mesh model, like a dragon, you may need to increase the Subsurface value to achieve the same effect as a smaller human figure. Subsurface Scatter is dependent on mesh size and density.

The bump distance values between the different renders appear decent; if the maps contain significant detail, you may not need to increase the values too high.

mini70

10:47PM | Tue, 30 July 2024

Thank you so much! I referred to your words when I made this setting value.

https://www.renderosity.com/forums/threads/2954843/poser-12-renders?page=10 ' I use scaling between 0.01 to 0.5 with radius settings like 0.367, 0.137, 0.068 that I find works best with human models'

generation2235

11:05PM | Tue, 30 July 2024

They all look great

mini70

3:54AM | Wed, 31 July 2024

Thank you!


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