Sat, Dec 21, 7:49 PM CST

Medieval Town, Further progress

Lightwave (none) posted on Jan 22, 2003
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Description


Town for medieval town building game. Almost complete now... just environmental tweaking to do Shaun

Comments (8)


underzog

2:57AM | Wed, 22 January 2003

exellent work, very detailed indeed. Hope we hear more about that game.

)

zapper1977

8:50AM | Wed, 22 January 2003

you and the other person doing these castles are turning out some really fantastic awesome images, how many polys ? textures ? render time ? radiosity ? please give more details. really fantastic looking actually looks real enough to pass as a picture somewhere

)

Moebius87

9:53AM | Wed, 22 January 2003

Incredible effort, and it is really producing some truly stunning results. Very beautifully detailed, textures are terrific as well. :o)

shaunfletcher

5:56PM | Wed, 22 January 2003

Ill try and calcuate a poly count later tonight. certainly over half a million, the distant trees are 200,000 alone. textures are a combination of procedurals (to save time) and image maps. several hundred image maps by now. Render time is around an hour right now. lighting is just large and distant area lighting. a radiosity render would take several days I think! Shaun

shaunfletcher

2:18PM | Thu, 23 January 2003

poly count is (!) 1,249,000 good grief. Shaun

)

Svenart

4:26AM | Fri, 24 January 2003

Excellent work so far! great details and textures... Please post more of this... Peace!

)

Curious

7:45AM | Fri, 24 January 2003

yo looks really cool, i like this kinda stuff =P

)

Flak

6:29AM | Sun, 07 December 2003

Great stuff. There's some modelling gone into this peice. Definitely want to see more of this :)


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