Thu, Oct 3, 4:55 PM CDT

Golden Gate Bridge

Bryce (none) posted on Jan 22, 2003
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Description


This took a long time to make. 4 weeks. It has 2,837,719 polygons, 86 groups,and over 800 meshes. This is my 2nd attempt at the Golden Gate Bridge. I might do another with the Bay Bridge in the background to make it more realistic. I also did this in true stereo 3D which can be seen at http://www.angelfire.com/anime2/turdy/images/GoldenGate3D.jpg You will need 3D glasses to view it.

Comments (8)


garyandcatherine

10:28AM | Wed, 22 January 2003

This is magnificent work. Very detailed even down to Alcatraz Island. The skyline of the city is very impressive and your attention to detail is far better than most.

)

madame

10:54AM | Wed, 22 January 2003

Beautiful work with a lot of fine details. Excellent render !

Vintage

1:19PM | Wed, 22 January 2003

very nice! makes me long for San Fran...I really like the wake the boat is leaving...how did you make that?

SherlockHolmes

3:32PM | Wed, 22 January 2003

Very cool picture of San Fransico. I like the railings on bridge, I wonder how you got them curved like that? Could you tell me how you did that. Excellent picture otherwise.

)

Wurd

6:24PM | Wed, 22 January 2003

the wake was made in terrain editor. I made a triangle and put grooves in it and added a water texture. You can make a curved line from two flatten spheres slightly offset. make one positive and the other negetive and group together.

alvinylaya

12:58AM | Thu, 23 January 2003

Hey I went there once. Pretty cool image. Great model.

)

Beanzvision

6:05AM | Thu, 23 January 2003

Nice "render"!!

Prizm Break

12:57PM | Wed, 05 February 2003

Fantastic modeling!!!


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