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Old Silver

3D Studio Max (none) posted on Jan 19, 2001
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Description


Celtic chalice (9th century). Done to check displacement maps (bump maps don't work with this detailed relief) The simple lathe shape have 20.000 faces, that increases to 1,300,000!!! during the rendering (yes: I've written one million three hundred thousand). The difficulty here it's to perform those gray scale maps (also done by me with Max based upon true celtic ornaments) and applying the UVW coordinates. At my website you'll find the cloth mesh (useful as exhibitor instead the bored plain) to download. Click here to visit my web site "INNER LIGHT STUDIO"

Comments (15)


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RimRunner

12:11PM | Fri, 19 January 2001

Very sweet is all I can say. :)

nick2k

12:49PM | Fri, 19 January 2001

Impressive work, nice displacement mapping and a very nice render. Well done.

Ricochet

1:35PM | Fri, 19 January 2001

Wow man..that's great!!! (When I'm home, I've to download the maps I've seen on your site!)

Yngwie

1:42PM | Fri, 19 January 2001

excellent as usual bravo

MplsOiBoi

2:03PM | Fri, 19 January 2001

Impressive realism.

section8

2:03AM | Sat, 20 January 2001

Currently I am trying to do something similar using displacement maps on columns and I have learned how difficult that uvw stuff is. Excellent Job!

Simon_W

3:15AM | Sat, 20 January 2001

great ornaments!!!

Art

8:04AM | Sat, 20 January 2001

As with most of your work...Outstanding!!!

--Divide-By-Zero--

3:51PM | Sat, 20 January 2001

Very Impressive. The stains at the top of the chalice look very realistic. Great work. -DBZ-

)

jasminre

12:55AM | Mon, 22 January 2001

Very REALISTIC and precious work, per the second time I am impressed as well!!!

EYE

2:30PM | Thu, 01 March 2001

It looks great! I do have a tip for you: Using Renderman with the ANimal logic Maxman plugin. Displacement is supported within renderman without the need to subdivided faces. Save an awwfull lot of rendering time and it's briljantly precise! I will try to put an example in my gallery, take a look.

Spinoza

4:28PM | Fri, 10 August 2001

its fantastic and i would like to have the ornament maps. but i dont find them on your homepage :-(

tekener

5:07PM | Fri, 10 August 2001

wow!!! amazing work!

Morgul

5:00PM | Tue, 14 August 2001

looks very real!!

krrid

9:03AM | Thu, 25 July 2002

Great work but feel the red highlight reflection just a littl too strong, fainter may have worked better, who knows. krrid


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