land by rhinoguy190
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Description
inspired by someones render, forgot though. my first try, gimme tips.
Comments (7)
Lauriegamemaster
cool, make the displacement map im guessing? a little less powerfull, add a bump map. and add DOF to the swords ditance so it fits in better with the sky , and make sword bigger to.
rhinoguy190
thanks
Moebius87
You really should take this into a uv map to avoid the image stretching like that. A bump map will definitely help. Turn on a bit of SasLite with about 3 iterations to give it a bit of grass. Looks cool so far. :o)
rhinoguy190
i dont know how to do a uv map, im not good wit htextures so i rarely use them, if u can tell me that would be great. saslite either
zapper1977
you could use gradients that would quick and easy
EBac2001
don't worry about textures until you get more comfortable with your image dreation skills...you'll learn alot in a year, be prepared and welcome to lightwave
rhinoguy190
thanks