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Bryce (none) posted on Jan 30, 2003
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Description


This started out as me doodling in Carrara Studio's spline modeller. I decided to try to make some glassware, to practice drawing with bezier curves and the different ways to make lathed objects, and also because I was thinking earlier that most of the glass items in my collection were lacking some subtle features which I thought would make them more realistic. Several variations were exported from Carrara in .obj format. I then imported these models into Bryce to render them... which became a study in lighting and TIR controls. I've been impressed with many of AgentSmith's renders since I first saw them, and after seeing the quick render he did of my desk model, I've been trying to find some settings of my own which achieve a similar effect. Not anywhere near his quality, yet, but I was pleased enough with this render to put it in my gallery.

Comments (7)


shadowdragonlord

8:35PM | Thu, 30 January 2003

Great work, Tempest, I'm impressed! Spline modeling can be fun, once you get the hang of it. And you have!

alvinylaya

9:11PM | Thu, 30 January 2003

Beautiful models and great subtle lighting.

)

woodhurst

9:13PM | Thu, 30 January 2003

amazing work being done here!

)

Bobthemagiccow

10:37PM | Thu, 30 January 2003

Fantastically beautiful. Simple, graceful, and elegant. I don't know how easily you could do it, but try putting a metal lip on each of the glasses; see if it gets better!

)

Doublecrash

5:29AM | Fri, 31 January 2003

This rocks! Very nice models and the wooden mat is gorgeous. Beautifully lighted.

YL

5:58AM | Fri, 31 January 2003

Great glass picture

)

RaysOfLight

12:09AM | Sun, 02 February 2003

going through your gallery has been an extremely self-degrading experience. i never could do anything like you have been, nor will i ever be able to. even these glasses, 6 glasses on a wooden table, are a lot better than anything i've ever made in bryce. so don't stop rendering, because a talent not used is a talent gone wasted


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