Thu, Nov 14, 5:54 PM CST

head (WIP)

3D Studio Max People posted on Feb 04, 2003
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Description


This was done from poly-modeling and it took a full day just to get this far, this is the 3rd model I worked on, the first was a dragon (similar to the one I posted in my gallery) but it didn't look too good and I lost the file for it. The second was from a tutorial and it was the space fighter model where I did VERY simple animations. Back to this one - MeshSmooth iteration 1, modeled in Max5.

Comments (3)


wbdz14

2:53PM | Wed, 05 February 2003

well done. i know its lot of work. you did it with splines ore with boxmodelling?

Corth

2:58PM | Wed, 05 February 2003

Actually I created a polygon then started extruding. It actually gives you alot of control over how it's shaped and I like it, but then again this is still only my third model. :)

sylphersox

10:40PM | Sun, 09 February 2003

this is a nice clean model, I really like it. I think that maybe the eyes are a little to big to be realistic, but I think that over all it looks very nice and clean. Good work!


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