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Inside The Great Oak

3D Studio Max (none) posted on Feb 05, 2003
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Description


My test 03 Of the great oak interior. Due to become a fantasy adventure game - still getting programmers onboard. Please give me feed back on what you think is not so great about the pic - I'm still a junior at 3DS Max - Forgive my crude image in comparison to the rest of yours.

Comments (3)


Denb

1:24PM | Wed, 05 February 2003

Looks cool, though it seems a bit too bright to be inside an oak!

What are those green thingies?

I think you should consider giving the floor a texture instead of making it a mirror. that would increase the sense of a real room.

milly

12:18PM | Thu, 06 February 2003

the texture on the steps below the yin-yang type dorrs/portholes needs sorting out. apart from that it looks pretty spot on. there looks to be quite a lot of polys for use in a game, but im sure a nice new radeon on geforce4 can handle it. good luck!

triplexxx

2:04AM | Sun, 09 February 2003

Thanks for the help - I'm busy sorting out the mirror texture trying to find something more suited to a "high-tech civilization of tree dwellers" Going to add a light with projector map to darken scene. Once again thanx for the help.


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