Fri, Dec 20, 6:15 AM CST

Medusa's Head

Cinema 4D (none) posted on Feb 19, 2003
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Description


Another experiment, I learn something new everytime i try, i'll keep practicing more. I didn't model the pedestal and those white things all around are because of very poor radiosity settings, this took a while to render and maybe i'll render it again some other time but without radiosity. hope you like it, comments are always welcome :)

Comments (7)


dandavis

9:45PM | Wed, 19 February 2003

Really cool. This scene shouldn't take that long to render, even with radiosity. Care to share the settings you used. Maybe we can figure out why it took so long and help you get that in check. :-)

)

miketche

10:47PM | Wed, 19 February 2003

I think this could be really cool with just the right lighting. Personally I wouldn't use Radiosity in an image like this. I would create my own dramatic lighting with spots placed strategicaly around.

Dash

12:42AM | Thu, 20 February 2003

Thank you very much for the comments and sugestions, i have tried this scene without radiosity and still takes long, i took the textures out and it render faster, i don't know why the texturing would make it slow but it did. I'm kind of a radiosity freak and want to use it for everything lol, but i will try with other lighting to see how it looks, by the way i used the default radiosity settings but it uses drty nuts in almost everywhere, now that i see that pedestal it looks ugly lol

GITS

3:19AM | Thu, 20 February 2003

w0w, scary shite :) i agree with miketche about the light-setup. chezz, scary bastard indeed :) /GITS

)

Curious

9:16AM | Thu, 20 February 2003

even cooler then medusa, wicked stuff =D

linkinpark

3:14PM | Thu, 20 February 2003

interesting modeling,love her eyes!

)

snir444

11:00AM | Sat, 22 February 2003

Wow... Wonderfull work... Amazing new medusa head... great dark lighning... Wonderfull scene... U got my vote... Keep going... Snir... :-)


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